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FPSC Classic Product Chat / gun_cube.dds question

Author
Message
Shakleford
FPSC Reloaded TGC Backer
16
Years of Service
User Offline
Joined: 15th Jun 2010
Location: on the flip side
Posted: 4th Aug 2011 07:04
In the gun folder for the tavor there is a .dds file named "gun_cube.dds" I was wondering what this is used for . I atached the image

I recently learned to sleep with my eyes open. ..... God am I tired
Desecrated Studios
15
Years of Service
User Offline
Joined: 16th Jan 2011
Location: Kirtona
Posted: 4th Aug 2011 07:06
I have absolutely NO idea. If it is not affecting your FPSC in any way, i wouldn't touch it..

uzi idiot
Valued Member
16
Years of Service
User Offline
Joined: 27th Dec 2009
Location: Who Knows?
Posted: 4th Aug 2011 10:25
Gun_cube.dds is a cube map.
It can only be used with bumpcubereflectalpha.fx and needs a _R shader map to judge how reflective the texture is.


Mental Stability is over-rated!
Pirate Myke
16
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 4th Aug 2011 18:21
Chsnge the _i texture in that folder to _r and run a test game with that weapon. The scope glass now has reflections.


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