Yes, i decided i would give my unreal map another try. I decided to try and use as much non-stock items as i can. I will post it in the WIP section if it looks good! But anyways, i was trying to re-texture the walls and this is what i came up with: (See attached, im to lazy to upload it to imageshack XD)
Thanks!
EDIT - The lights are a different segment, they are not entities.. Oh and does someone know how i can add a shader to these? I don't know how to make the diffuse maps and all that, does anyone have a tutorial? Thanks again!