Hello all,
I have downloaded the FPSC v1.17 source code, and I really would like to learn how to write a mod. However, I have some questions.
1) If I add my own code to the v1.17 source code and follow the directions in the README file that came with the v1.17 source code, would that be considered a mod?
If not, then what is considered a mod and how do I write one?
2) Do I only need to alter the one source code file in order to modify the whole engine?
3) It says in the source code remarks that if I CANNOT create a game engine using that sourcecode, nor can I sell one. Does this mean that if I modify the source code, I would not be able to sell it as a mod? How do some of the others sell their mods?
I had more questions, but, naturally, my mind blanks when I need it most.

Any other tips on writing a mod are
extremely appreciated.
Thank you very much,
Captain Coder