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cooldude123 456 7890
15
Years of Service
User Offline
Joined: 4th Jul 2010
Location:
Posted: 9th Aug 2011 04:56
I want to make a game where the player rides on top of a train and makes his way to the engine. I use waypoints to make the train move but it wont rotate when i want it to turn. how to i get it to rotate with the waypoints?
Teabone
Valued Member
20
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 9th Aug 2011 05:14
I was actually wondering this myself recently... more so about making things do circular turns rather than a suddenly change in direction.

EGG HEAD OF DOOM
17
Years of Service
User Offline
Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 9th Aug 2011 21:10
Thats all in the fpi, I believe there is a script that comes with FPSC for this. the one you are most likely using is follownorotate.fpi check which one it is.

srealist
15
Years of Service
User Offline
Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 9th Aug 2011 21:17
Here is a mod of follownorotate.fpi that, in a moment of infinite creativity, titled followyesrotate.fpi

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