Quote: "though you'd need to be handy with shaders to get the right effect.
I made something like this ages ago, can't find the script"
Yeah i don't know anything about shaders :/ And that's a shame, well it's alright. I do remember reading in the Community Guide about an animated menu for FPSC so maybe i can take that code and kind of edit it to work in game?
Quote: "My immediate suggestion would be, is it actually necessary in the scene. looking at cool DoF might make a tech nerd drool, but isn't very realistic"
I know it's not really that realistic, but im trying to make a game somewhat like Amnesia and there is some type of blur in there. I WISH i could get MOTION BLUR without PB but no one knows how. Vanilla FPSC now supports full screen shaders so why is this not possible? Sorry for going off topic..
Thanks for commenting though Ocho Geek!