Quote: "Unless you have something near to a super-computer you will never be able to pull of a full outdooor level with destructible environments."
The outdoor bit maybe yes, but you should be able to get the polygons down to give a decentish speed.
I see the actual destruction of enviroments not being very performance intensive, the destruction animation would only play when triggered and otherwise it would just act like any other dynamic object. Again if you keep the polys down you can have good speeds... Even in FPSC.
Shoudl be speedy unless you plan on destroying the whole map at once.
Mystic Mod - Putting the fear back into sliced bread since 4th May 2010
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