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FPSC Classic Product Chat / Hello again!

Author
Message
jcleaver
21
Years of Service
User Offline
Joined: 6th Jul 2004
Location:
Posted: 12th Aug 2011 00:34
I have been gone from the community for a couple of years, and am now starting to get back into FPSC.

I am having a problem that I don't recall having before. It may be the models, but it may be just a limitation of FPSC itself. I am running the latest version of FPSC, 1.18.

I built a small level just to get acclimated again. I used the castlepack model pack, and medieval characters. What I noticed, is that the character I used will attack me through the wall. Also, they attack once, and no more. They seem to get stuck, even in a wide open room. I guess it is possible that the model pack is no longer compatible with 1.18, but I don't know. I guess I could re-download all of my model packs to be sure; but I don't want to unless I have to. This would get annoying if I have to re-download after every update of FPSC just to be sure.
Wolf
18
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 12th Aug 2011 03:52
I never heard of this problem before...are other characters working properly?

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala
zerocool126
16
Years of Service
User Offline
Joined: 8th Jan 2010
Location: usa
Posted: 12th Aug 2011 22:47
i have that same problem with the zombies. they hit u once then freeze in place
xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 12th Aug 2011 22:57
Quote: "Hello again"


That was a fun movie. Welcome back. Sorry, I can't help with your problem.

Brian.

Bootlicker
17
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 12th Aug 2011 23:05
hello.


jcleaver
21
Years of Service
User Offline
Joined: 6th Jul 2004
Location:
Posted: 15th Aug 2011 16:39
I was out of town and didn't have the chance to try other characters. It seems the "stuck" problem was just due to the character I used. I tried the Orc and it didn't have that issue. It did try to go halfway through the wall, but it didn't get stuck. It also did not attack through the wall.

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