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Geek Culture / Modgine: The 3D Modding Game Engine

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kuroshu
17
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Joined: 27th Jun 2007
Location:
Posted: 13th Aug 2011 06:44
Hello all! =) I'm new here... I hope you all don't take this as spam... but i will keep it REAL!

I want to share with you all a new 3D Game Engine I created that supports MD2 Models (quake 2 models).

Here is the details... Hope you enjoy it... and don't ban me lol!


Modgine: The 3D Modding Game Engine - http://modgine.com



About Modgine:
Modgine is short for "The 3D Modding Game Engine" unlike other game engines, Modgine was designed specifically for the Non-Programming 3D Game Design Enthusiast, providing an Easy to learn and use Template Script Editor that will allow you to easily modify all elements of a pre-defined 3D Game Environment, resulting in a custom 3D Game World with Free Roaming, and Third Person Shooter Gameplay within minutes.

Modgine is not a Full Featured Game Engine intended for Commercial use, but more of a Minimalistic, Simple, Easy to use Tool for Creating your very own Real-time 3D Game Worlds to share with your friends, use for demos, 3D Portfolios, Learning Purposes or Just for Fun! "Hope you Enjoy it!" - Kuro

Engine Features:
Animated MD2 model support (.md2) | High Quality textures (.bmp, .pcx, .jpg) | DirectX model support (.x) | Basic Collision Physics | Predefined Bot AI | Prebuilt 3D Skybox & Plane Geometry | Easy to use Script Editor

System Requirements:
Windows XP/Vista/7 OS / 500MHz CPU/Processor / 256MB RAM / 50MB Disk Space / OpenGL Graphic Support
Travis Gatlin
15
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 14th Aug 2011 03:43
You forgot to mention that your engine is $2.00

Even though $2.00 isn't that much, It's a bit overpriced. i can get DBP, Unity, or UDK for free and all three are infinitely better than your engine, not meaning any offense by it but, it's true.

It looks interesting but not enough to make me buy an unusable engine.

My Mind is very odd, it can memorize hundreds of commands, memorize 2 dictionary's worth of words, and make detailed 3D models. Yet my mind has trouble with the most simple calculations.
Insert Name Here
18
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 16th Aug 2011 15:23
Quote: "Even though $2.00 isn't that much, It's a bit overpriced. i can get DBP, Unity, or UDK for free and all three are infinitely better than your engine"

But they are all made by large companies with spare cash (assumably), whereas this is one blokes cool project.

Looks quite fun man, wish you the best of luck with it

Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 16th Aug 2011 15:32
Quote: "But they are all made by large companies with spare cash (assumably), whereas this is one blokes cool project."


that's kind of irrelevant to wether or not it's worth that price iam afraid =/

and for the record, I am a man.

Benjamin
22
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Joined: 24th Nov 2002
Location: France
Posted: 16th Aug 2011 15:40
Quote: "But they are all made by large companies with spare cash (assumably)"


If you're looking for a good engine to develop with, you should judge it on the quality of the engine versus the price. If you pick an engine purely based on how many people worked on it, you're doing it wrong. I remember having a similar conversation with someone fairly recently about FPSC, where they were arguing that for commercial purposes you shouldn't compare it to the big-name engines since only a small team worked on it.

Regardless, this looks like it could be cool to play with. What was it written in?



Support a charitable indie game project!
Insert Name Here
18
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 16th Aug 2011 19:14
Quote: "If you pick an engine purely based on how many people worked on it, you're doing it wrong."


Only if you don't care about other people Which is fair enough, but it's a piddling $2 that'll help the dude along a fair bit, and maybe he'll create something amazing in the future. Whereas the bigger teams don't need the money so don't charge. I don't understand why that's hard to understand ...?

Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 16th Aug 2011 19:18
I dont understand why you want us to >donate< money, yes that is what you are saying: he needs the money, you don't need the software. Buy it anyway.

and for the record, I am a man.

Benjamin
22
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Joined: 24th Nov 2002
Location: France
Posted: 16th Aug 2011 19:36 Edited at: 16th Aug 2011 19:39
Quote: "Only if you don't care about other people Which is fair enough, but it's a piddling $2 that'll help the dude along a fair bit, and maybe he'll create something amazing in the future. Whereas the bigger teams don't need the money so don't charge. I don't understand why that's hard to understand ...?"


Would you personally put your own project at a disadvantage by actually knowingly buying and using an inferior product, just because you believe you'll be helping someone else out? I'm all for supporting the little guys, but that's not what this is about here.



Support a charitable indie game project!
Insert Name Here
18
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 16th Aug 2011 19:43
Quote: "Would you personally put your own project at a disadvantage by actually knowingly buying and using an inferior product, just because you believe you'll be helping someone else out? "

That would be true if this product were meant to be used as an actual tool for commercial use, but as he says it's just for fun. No one's gonna try to make a triple A game on it, quite honestly.

Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 16th Aug 2011 19:47
and you can use unity, source etc just for fun and for free...

and for the record, I am a man.

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 16th Aug 2011 21:01
But it also depends on what people want. It's all fair and well saying 'Unity3D is free' but is everybody going to want to use it? I've played with different engines, free and paid and found a lot of them, no matter how good they are aren't right for me, including Torque, which I paid for after playing with the trial. Out of everything, I keep coming back to DBP, not the free version, because I bought DBP before any of that 'free' malarky. You'd think Unity3D would be perfect for me, it's more artist orientated, it uses a scripting language that's very straight forward and I don't have to deal with the irritation that is 'collision'. To make things easier for me, instead of making the switch, I bought Dark Game Studio Bonanza (Cartography Shop for mapping, plus other 3D tools and Dark Physics for collision and well...physics).

On one had I COULD have saved myself £50, but chose not to because I prefer DBP above all and would rather pay the £50.

This might be worth £2 to somebody, something simple and fun to play with. If marketed right and given the right demonstrations, he might attract some people to buy it. I wouldn't stamp on his enthusiasm too much. As the cat rightly says, price is no way to judge an engine or how many people have worked on it. An engine made by one guy might actually be useful for bedroom coders because its got one-guy in focus. If certainly the case, there's a marketing slogan right there, "An Engine by a One man team for One man teams".

lazerus
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Posted: 16th Aug 2011 23:35
Udk = happy days.

Though I wish you all the best with your engine.

Plystire
22
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 17th Aug 2011 00:15
Quote: "Modgine was designed specifically for the Non-Programming 3D Game Design Enthusiast, providing an Easy to learn and use Template Script Editor that will allow you to easily modify all elements of a pre-defined 3D Game Environment, resulting in a custom 3D Game World with Free Roaming, and Third Person Shooter Gameplay within minutes."


I think this is the selling point right here, but correct me if I'm wrong.

I've used both Unity and UDK, and no... I was not able to put anything together aside from their pre-made levels "within minutes".

If the project lives up to the quoted claim above, it may well be worth $2 to plenty of people.


~Plystire

A rose is only a rose until it is held and cherished -- then it becomes a treasure.

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