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FPS Creator X10 / new segment design

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michael x
15
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 13th Aug 2011 11:31
here I'm showing off the future fpscx10.so checkout the pic.

more than what meets the eye

Welcome to SciFi Summer

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pdidy
17
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Joined: 31st Dec 2006
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Posted: 13th Aug 2011 12:47
looks amazing.
ThoughtWire Software
13
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Joined: 10th Aug 2010
Location: Inside your fridge, drinking your milk.
Posted: 13th Aug 2011 12:49
Very nice work michael, you should make an X10 segment pack! I'm sure the community would be extremely grateful! I know I would be!

Great work!

[center]

science boy
15
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Joined: 3rd Oct 2008
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Posted: 13th Aug 2011 15:07
excellent work mr x.

if he does a segment pack i will do a hud pack ( but will take a while as i am pushed for time to do chores here

an unquenchable thirst for knowledge of game creation!!!
budokaiman
FPSC Tool Maker
14
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 13th Aug 2011 15:21
Excellent new segments, though may I suggest some more detail in either the model or the normal maps for the wall.


Be yourself, but make sure you don't sound like a dying sheep.
michael x
15
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 13th Aug 2011 20:17
thanks guys.this is from dexsoft scifi pack.but it take some work to make it all fpsc compatible.but now that I understand how fpsc work with segment you guy may be in for a treat.every time I think I reach my limit I find something else new.I'm going to give it go making my own.for know I'm trying to get things that would work in x9 that dont work in x10.

more than what meets the eye

Welcome to SciFi Summer
srealist
13
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 13th Aug 2011 20:42
Quote: "every time I think I reach my limit I find something else new.I'm going to give it go making my own.for know I'm trying to get things that would work in x9 that dont work in x10."


Yesssss! Do it, do it!

I've been messing around not only in x9 but Torque and Unity to get new ideas. Then I find a way to do those things in x10.

With the addition of variable controls in MysticMod....I honestly can't even get my head around how much we can do now. Those additions were SO badly needed and now it's like....we can do almost anything with creative solutions.

I was thinking about it and I bet someone could make a game like Black & White in x10 now. With the mouse variables, god fly mode, and a few other tricks...it could be done.
michael x
15
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 13th Aug 2011 21:06
yes the one thing that could advance fpscx10 is if fpscx10 could run multiple textures with entities.for example you have a texture map for the character body and a texture map for the the character weapon.being able to read two or more diffuse map would be on udk level.I wanted to ask budokaiman if that possible with put in his mod.I have so many hot ideas its like walking on fire.

more than what meets the eye

Welcome to SciFi Summer
srealist
13
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 13th Aug 2011 21:45
Yeah, if we could define textures as variables, we could then script animated textures across a mesh...which would be incredible.

Likewise, with animated decals, if we could have more than 4x4 patterns, or be able to load sequences...would be awesome.

Hmmmm...maybe there is a way to do the latter already. Not sure.
michael x
15
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 15th Aug 2011 04:47 Edited at: 15th Aug 2011 04:48
I believe I'm hanging with a new crew here.so most of you don't know me.but i also got pack 38 x10 ready.here is a pic from my old post.I did this back with 109 of x10.

more than what meets the eye

Welcome to SciFi Summer

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The Next
Web Engineer
16
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 15th Aug 2011 13:36
Very nice screen shot simple yet well done.

Mystic Mod - Putting the fear back into sliced bread since 4th May 2010
Windows 7 Pro, AMD Phenom II X4 3.4Ghz, 8GB DDR3, ATI Radeon HD 4770 1GB, 2TB RAID-0 Hard disk
X Games
16
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Joined: 8th May 2007
Location: World Wide Web
Posted: 16th Aug 2011 11:12
great stuff michael x, x10 is the way to go with fpsc

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