Hi all,
When I change resolutions mid-program using the "SET DISPLAY MODE" command, my sprites don't exist anymore... Is this normal? Here's an example of the code:
LOAD IMAGE "Temp.bmp", 1000
SPRITE 1, 0, 0, 1000
HIDE SPRITE 1
SET DISPLAY MODE 1440, 900, 32
PASTE SPRITE 1, 0, 0
DO
LOOP
The above code will crash, saying that the sprite doesn't exist, but if I remove the SET DISPLAY MODE line, it works perfectly... Any ideas how this can be fixed?
Malevolence: The Sword of Ahkranox
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