Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Tier 2: OpenGL manipulation

Author
Message
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 14th Aug 2011 11:08
Is it possible to manipulate agk objects using direct opengl commands in tier 2, or does agk block all possible access?
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 14th Aug 2011 16:24
You can use OpenGL commands in your tier 2 code, although I doubt they would have much effect on the drawing of AppGameKit objects as the AppGameKit sets its own states just before drawing.

Login to post a reply

Server time is: 2024-11-23 12:08:59
Your offset time is: 2024-11-23 12:08:59