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DarkBASIC Professional Discussion / Has anyone ported SFXR to DBP?

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Joined: 17th Sep 2008
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Posted: 17th Aug 2011 17:06
Just curious really as I found the thread about medialess audio here: http://forum.thegamecreators.com/?m=forum_view&b=6&t=49008&p=0

Although it's a great bit of code, it doesn't offer the flexibility that SFXR has.

I might have a poke around and see what I can come up with (but as I'm fairly inexperienced, I wouldn't hold your breath!). I guess the first step would be to make a DBP version that outputs to wav files, and then look at how to convert them to memblocks after.

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