Quote: "56 of them and each cost as a medium computer game. Those TGC are definetly earning a lot of money."
I like people that do not do any research. These packs are, concidering the price of standart models in the industry, amazingly cheap. 3D artists get well payed and even a simple set of housemodels or boxes can cost up to 500 Dollar on other websites. It is the commercial license and the effort that makes them so "expensive". A medium priced computer game is the final product of an entire studio full of well payed developers for the general public. Basically you are saying "This set of movieprobs and actors costs more than a dvd at wallmart


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Quote: "Of course if I can make 1000$ from the FPSC with all of them with a little effort(hey I will not sell a game that can be ended in one afternoon) and ideas. Of course story would take place in all themes, from Egypt to post-apocaliptic(time travel required I supouse). I will do that when I get new computer(good enough to run all FPSC games on maximum with 1000 enemies on each map with no problem)."
Jupp, and I will build up a new peacefull society on mars by then.
I will not post some more sarcastic jokes here... I will just tell you that this is not going to happen

I'm using this software for 5 years now and I'm nowhere close to this.
Quote: "1.How can I release the game trough Steam?"
Steam will most likely not accept a casual FPSC Game. If you would have already concidered (seriously) a commercial approach you would have already contacted steam's staff and they would have taken a look on your product. Judging from sentences like
Quote: "Of course story would take place in all themes, from Egypt to post-apocaliptic(time travel required I supouse)"
I guess that you would have to ask your mommy for permission first
Quote: "2.Would FPS with little puzzles, achiviements(all of them would be completed mostly be finding objects and defeating enemies in level replay) along with 15 basic hours which can be doubled with replaying and solving every puzzle in the game."
Is this a question? if so, then I guess you didnt finish it.
However, get familiar with the program and gamedevelopment in general. And as soon as you actually know what you are doing/talking about and how you achieve a commercial title...come back again. Until then: Grow up!
-Wolf