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DarkBASIC Professional Discussion / Disable mip-mapping?

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Anomaly452
14
Years of Service
User Offline
Joined: 14th Aug 2011
Location: Cyberspace
Posted: 21st Aug 2011 07:12
I have some texture that I am applying to a few objects. I am trying to get a pixelated look similar to MineCraft, but the mip-mapping is smoothing out the texture and it's really annoying. I tried the 'Set Object Texture' command, but it doesn't seem to be doing anything. Any ideas?

The wisest leader is the one that can avoid the conflict in the first place.
KISTech
18
Years of Service
User Offline
Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 21st Aug 2011 07:51
There's an optional parameter in the LOAD IMAGE command to disable mipmaps.

Anomaly452
14
Years of Service
User Offline
Joined: 14th Aug 2011
Location: Cyberspace
Posted: 21st Aug 2011 08:06
Oh yeah, thanks

The wisest leader is the one that can avoid the conflict in the first place.
WLGfx
18
Years of Service
User Offline
Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 21st Aug 2011 15:17
Set Object Filter also does it too...

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