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FPS Creator X10 / FPSC X10 - Community Collaboration Game

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NIlooc223
12
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Joined: 27th Aug 2010
Location: Heaven
Posted: 7th Sep 2011 01:56
Well what type of game are we aiming to make?

Scifi? WW2? Horror? After that we choose story and gameplay ideas

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The Next
Web Engineer
15
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 7th Sep 2011 02:02
You need to join the source forge discussions to find out.

We are leaving the work on this up to the community you need to come together to do it.

Mystic Mod - Putting the fear back into sliced bread since 4th May 2010
Windows 7 Pro, AMD Phenom II X4 3.4Ghz, 8GB DDR3, ATI Radeon HD 4770 1GB, 2TB RAID-0 Hard disk
NIlooc223
12
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Joined: 27th Aug 2010
Location: Heaven
Posted: 7th Sep 2011 02:22
How do i get to the discussions? I g onto sourceforge log in and i cant find anything about disscusions

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budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 7th Sep 2011 02:23
https://sourceforge.net/p/x10commgame/discussion/


Be yourself, but make sure you don't sound like a dying sheep.
Squalker
14
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Joined: 22nd Apr 2008
Location: Canada
Posted: 7th Sep 2011 02:48
I am just finishing up another project I had going quickly then I will be updating it with some cool new stuff and finishing of my Demo City..
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 7th Sep 2011 02:50
Quote: "I am just finishing up another project I had going quickly then I will be updating it with some cool new stuff and finishing of my Demo City.."

Yayness.


Be yourself, but make sure you don't sound like a dying sheep.
Squalker
14
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Joined: 22nd Apr 2008
Location: Canada
Posted: 8th Sep 2011 01:56
Just a heads I have finished adding a bunch of Segments to the SVN for the project. So everyone working on it should update there SVN folders to get them all.

-Squalker
The Next
Web Engineer
15
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 8th Sep 2011 18:22 Edited at: 8th Sep 2011 18:24
Please help us build the secret feature, and improve Mystic Mod into the future.



We would appreciate any help you can give us with funding, we want to keep the new secret feature free for all.

Mystic Mod - Putting the fear back into sliced bread since 4th May 2010
Windows 7 Pro, AMD Phenom II X4 3.4Ghz, 8GB DDR3, ATI Radeon HD 4770 1GB, 2TB RAID-0 Hard disk
Squalker
14
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Joined: 22nd Apr 2008
Location: Canada
Posted: 8th Sep 2011 21:46 Edited at: 9th Sep 2011 02:04
Quote: "
Posted: 8th Sep 2011 11:22 Edited: 8th Sep 2011 11:24 | link | toggle
Please help us build the secret feature, and improve Mystic Mod into the future.


We would appreciate any help you can give us with funding, we want to keep the new secret feature free for all."


NP I will throw you guys some cash in a couple of week when I gets paid !!
srealist
12
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 8th Sep 2011 23:32
Quote: "We would appreciate any help you can give us with funding, we want to keep the new secret feature free for all."


Done! Hope it helps!
The Next
Web Engineer
15
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 8th Sep 2011 23:46
@srealist

Budokaiman is currently offline but I'm sure he will join me in saying thank you so much for that donation. We are very greatful for the amount you have given.

Mystic Mod - Putting the fear back into sliced bread since 4th May 2010
Windows 7 Pro, AMD Phenom II X4 3.4Ghz, 8GB DDR3, ATI Radeon HD 4770 1GB, 2TB RAID-0 Hard disk
srealist
12
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Joined: 18th Dec 2010
Location: Orlando, Florida, USA
Posted: 9th Sep 2011 00:06
It's a no-brainer for me. You guys have saved this engine. I'll commit to donating that amount every two weeks until it is done.
The Next
Web Engineer
15
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Joined: 3rd Dec 2007
Location: United Kingdom
Posted: 9th Sep 2011 00:11 Edited at: 9th Sep 2011 00:15
Thats really not necessary, the amount you have given already is a wonderful donation and has made life easier. Thank you.

I'm sure me and Budo will work extra hard now.

Mystic Mod - Putting the fear back into sliced bread since 4th May 2010
Windows 7 Pro, AMD Phenom II X4 3.4Ghz, 8GB DDR3, ATI Radeon HD 4770 1GB, 2TB RAID-0 Hard disk
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 9th Sep 2011 01:48
Quote: "Budokaiman is currently offline but I'm sure he will join me in saying thank you so much for that donation. We are very greatful for the amount you have given."

I sure will, that was extremely generous, srealist, thanks much.

Also, The Next and I are discussing some things for those who donate, we'll announce more in a few days.

unfamillia
12
Years of Service
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 15th Sep 2011 14:28 Edited at: 15th Sep 2011 14:30
I have started on the gameplay music! I am working on a few different tracks. So far, i am working on:

standard gameplay (walking about)
points of interest (a little more intense)
fight scenes (quite intense)
Epic scenes (very intense to really make the player feel as though it's them against the world)
Death scenes (SAD....)

I will also work on title music and credits if needs be.

If anyone has any idea's or thoughts as to what they want it to sound like or any sound effects. Just let me know.

I will post on Sourceforge once i have something better than WIP to show you.

Unfamillia

EDIT - I have seen the segments and textures on SF all I can say is WOW! They are looking VERY good! Plus, I want peoples to keep posting on here as well. I Like the community spirit here!

Logo by The Next
natedgreat07
12
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Joined: 30th Dec 2010
Location:
Posted: 21st Sep 2011 06:08
Added something to the discussion board at SF.

Nate
Bestorio
13
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Joined: 24th Oct 2009
Location:
Posted: 4th Oct 2011 20:32
Am i too late?

I don't want to join to make levels or models (well, maybe models )

BUT i would like to do: 2D art, Story AND music!

Examples:
2D art: my sig , and my "Blackline" thread.
Story: my "Blackline" thread (i think it's a good story)
Music: haven't got anything to show yet, but i have made some "none game related" music. (i'll post that when i manage to get it from work to my home.) i can also make sound FX.
Scripts: i made a Cartoon shader for FPSC X9

Blackline: http://forum.thegamecreators.com/?m=forum_view&t=187573&b=25

Cartoon shader: http://forum.thegamecreators.com/?m=forum_view&t=187725&b=23

budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 4th Oct 2011 20:35
Quote: "Am i too late?"

Nope, you can see all of the discussion on the game so far, here:
https://sourceforge.net/p/x10commgame/discussion/

Just make a sourceforge account, and post your username so we can add you.

colcartman
13
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Joined: 27th May 2009
Location:
Posted: 9th Oct 2011 21:32
Hi, Would like to contribute. not allot of time but should be able to contribute segments (with detail maps), entities and/or weapons.

have new shiny source forge account 'Battletech73'

ColCartman
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 9th Oct 2011 22:26
Added, and welcome aboard!

Le Shorte
13
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 10th Oct 2011 02:20
Okay, letting everyone know I posted a few ideas for a story in the Storyline thread. No one's posted, and I don't want it to get overlooked.

Cheesehead for life.
Le Shorte
13
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 24th Oct 2011 06:08


I've noticed that people don't seem to show much interest or activity for the x10 Comm Game anymore. We need some motivation!

Cheesehead for life.
ThoughtWire Software
12
Years of Service
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Joined: 10th Aug 2010
Location: Inside your fridge, drinking your milk.
Posted: 24th Oct 2011 15:30
I would work on it more, but I have loads of other things to work on. Once I get some stuff out of the way I can start getting into it more.

[center]

Squalker
14
Years of Service
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Joined: 22nd Apr 2008
Location: Canada
Posted: 24th Oct 2011 20:46
Quote: "I've noticed that people don't seem to show much interest or activity for the x10 Comm Game anymore. We need some motivation!"


I'll kick you all in the butt and get you going again once my Demo city project is released..lol JK

But seriously ... I will be back there over once I have finished up the Demo City... and will be migrating over scripts and working on the projects huds when I get back over..
budokaiman
FPSC Tool Maker
13
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 24th Oct 2011 20:47
Quote: "I've noticed that people don't seem to show much interest or activity for the x10 Comm Game anymore. We need some motivation!"

Everyone who starts working on it right now, I will make pancakes for you.

feedmelmao
11
Years of Service
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Joined: 14th Sep 2011
Location:
Posted: 17th Nov 2011 02:49 Edited at: 17th Nov 2011 02:50
Count me on board!

I'm good with storylines and level layout.
I'm also a pretty good website designer so i could help set up a website for the game.

Sourgeforge username: feedmelmao
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 17th Nov 2011 13:21
Added, welcome aboard. Hopefully work on this will pick up again soon.


Who says famine has to be depressing?
unfamillia
12
Years of Service
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 22nd Nov 2011 13:06
Hey guys,

Please understand that I am working on my game for the Defy The Odds competition. I will be back with you as soon as i have finished that, full of enthusiasm.

I think a lot of people have separate projects currently.

Unfamillia


Le Shorte
13
Years of Service
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 26th Nov 2011 05:19
I'm not working on anything separate at the moment. So if anyone else is available, I can contribute via my aforementioned methods.

Cheesehead for life.
natedgreat07
12
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Joined: 30th Dec 2010
Location:
Posted: 3rd Dec 2011 00:20 Edited at: 3rd Dec 2011 00:21
Thought I would post this here because it made me *kinda* laugh.

http://forum.thegamecreators.com/?m=forum_view&t=191956&b=21
Leongamerz
12
Years of Service
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Joined: 14th Aug 2010
Location:
Posted: 3rd Dec 2011 06:46
Hey guys.Its been awhile I am not visited here,anyway can I help you anything?

My Skill

1.Modelling Entity And Weapons 7/10.Well I can modelling weapons and entity but not character.Will show you some of my work if I had some free time.I experience using Milkshape for modelling and rigging with Fragmotion.

2.Designing 9/10.I experience with designing.I also created Level Design tutorial and never released it,I just give it to my student.I also experience with expert tools like Unity 3D and Cry Engine too but I prefer with FPSC and Unity 3D,its easy.

4.Scripting 4/10.Well I can make simple script lol.


Got to go now.So I hope I can help you something haha.I buyed FPSC X10 around 2009 or maybe 2010 (I always forgot,sorry) but not always used it.Its seem I got more free time now to play with FPSC X10.Well have a good day.

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,Rolfy,KeithC,Nickydude,SceneCommander,Dark Goblin And Lee Bamber is my icon.

Le Shorte
13
Years of Service
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 3rd Dec 2011 07:24 Edited at: 3rd Dec 2011 07:25
Quote: "FPSC X9 Collaberation Game"

X9 USER WAS PLOTTING AN ATTACK! WE MUST MAKE A COUNTER ATTACK GAME!

Anyways, I saw that Slayer was trying to make a game that was suppose to scare us at the sound of its name or something.

Let's...


Okay, now you guys have to admit, I pulled that off pretty well.

Cheesehead for life.
Norion
12
Years of Service
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Joined: 14th Jun 2010
Location: The Netherlands.
Posted: 3rd Dec 2011 12:28
@Natedgreat07

LOLZZZ

Slayer267
12
Years of Service
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Joined: 6th Sep 2010
Location: Non of your beez wax
Posted: 15th Dec 2011 23:52
And I get locked :\

EPIC HELP! EPIC PWNAGE

www.Carnageproductions.webs.com
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 16th Dec 2011 01:57
Sorry for late reply, totally forgot to respond when you posted.

Quote: "Hey guys.Its been awhile I am not visited here,anyway can I help you anything?"

That would be awesome, you can post any ideas you have in the Sourceforge forums, or even here (though the more detailed stuff will be on the sourceforge page).

Anyway, I'm working on getting the final version 1.0.5 for MM ready, once I get that out, I'm going to start getting this project more organised and manage it better. I'd really like to see something awesome come out of this.


reauirentem
The Zombie Killer
11
Years of Service
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 29th Dec 2011 01:43 Edited at: 29th Dec 2011 01:51
@budokaiman
I could help with the game. I would make things such as this: AC130 for FPSC and I could make some weapon and model rigs and fixes. One problem is I am not very active in the X10 community since my computer can't handle it too well. But I would still be glad to help.

-TZK

budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 29th Dec 2011 14:36
Quote: "I could help with the game. I would make things such as this: AC130 for FPSC and I could make some weapon and model rigs and fixes. One problem is I am not very active in the X10 community since my computer can't handle it too well. But I would still be glad to help."

No problem, just post your sourceforge username and I can add you to the project.


reauirentem
The Zombie Killer
11
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 4th Jan 2012 04:06
@budokaiman

On sourceforge I am bmaddude (strange name, I know)

-TZK

UGTV
11
Years of Service
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Joined: 8th Dec 2011
Location:
Posted: 9th Jan 2012 19:00
So this is a group effort to build a game?

The Underground
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 10th Jan 2012 01:31
@TZK:
Sorry, forgot to post back when you posted, I've added you to the project.

@UGTV:
Yep, and all that's needed to join in is a Sourceforge account.


reauirentem
Le Shorte
13
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 27th Jan 2012 05:42
This. Cannot. Die.

That is all.

Cheesehead for life.
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 30th Jan 2012 18:30
Quote: "This. Cannot. Die."

As soon as I get 1.0.5 stable release of MM done (within the next 2 weeks it should be out, hopefully), I'll start focusing on managing and helping with this more.


"I am a game making juggalo so ha"
Le Shorte
13
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 30th Jan 2012 23:13
Excellent! I really need to get FPSC installed on my new rig and download the latest beta.

Cheesehead for life.
firelord
15
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Joined: 4th May 2007
Location:
Posted: 30th Jan 2012 23:18
ok im not involved with this but was interested how it is coming along, it would be really cool if we could show what is capalable with mystic mod and fpcx10..i mean no stock media..would show what can be achieved with a small team of dedicated people..hope to see some screens aswell...
Le Shorte
13
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 31st Jan 2012 03:10
Quote: "..i mean no stock media"

We already have roughly 150 custom segments made for the game, with a few entities

Cheesehead for life.
unfamillia
12
Years of Service
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Joined: 26th Jul 2010
Location: Preston, Lancashire
Posted: 31st Jan 2012 13:22
I will be dedicating my time to the community game from now on. I will be needing some time on my own game closer to August BOTB, but, I can now give so much more to this project, i can model, texture, make segments, basic scripts etc. I have been a good boy and have been teaching myself! haha.

See you all over at Sourceforge!

Unfamillia

[url=www.touchoffear.webs.com][/url]
budokaiman
FPSC Tool Maker
13
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 31st Jan 2012 13:41
Quote: "We already have roughly 150 custom segments made for the game, with a few entities"


Yep, and there's already some screenshots of everything:
http://sourceforge.net/p/x10commgame/discussion/ideas/thread/00f5d1ad/


"I am a game making juggalo so ha"
feedmelmao
11
Years of Service
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Joined: 14th Sep 2011
Location:
Posted: 14th Mar 2012 05:50
Hey guys,

I know i haven't been active for a while, but i'm back and i'm actually working on the story and set pieces.

Ill update the full document to sourceforge when i finish.

The Man with the Golden Gun
joehop67
10
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Joined: 6th Apr 2012
Location:
Posted: 8th Apr 2012 09:05
hey uhh if this thread isnt dead i would love to help... im a level design and story write... my sourceforge user name is joehop67(or josephhopkins) not sure which lol and i would love to help... you can check out my first game war of eternity on my source forge.. and yea would love to help lol

http://www.vendetta-gamers.net46.net
budokaiman
FPSC Tool Maker
13
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 9th Apr 2012 19:43
I'm not even sure if this is still alive or not. It seems that almost all of the X10 community has gone, I haven't seen most users here in a long time. Forum activity has been almost null, and Mystic downloads are scarce. If there's anyone already on the project who would like to continue working on this or can't work on this, please contact me either here or my email. This way I can see if the project is worth pursuing any further or not.

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