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DarkBASIC Professional Discussion / Dark physics and ODE engines

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basjak
16
Years of Service
User Offline
Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 27th Aug 2011 21:26
am sure most of you have noticed that installing DARK PHYSICS will stop the ODE engine from functioning properly.

in fact, this is not a big problem for projects made for standard computers but, am trying to finish my game to submit at Intel app-up store, and some sort of ODE physics is required for the project as the game will be played on netbooks.

I tried to remove the physics Dll files from the compiler but the idea didn't work.

1- does anyone knows what is stopping the ODE engine from functioning properly, is it the physics Dlls in the compiler?, the physics driver by Nvidia or both?.

2- how to tackle the problem without deleting and reinstalling everything.

3- does modern netbooks support he physics engine. (I ask because I don't own one).



Thanks.

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