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FPSC Classic Product Chat / The Scary Thinker - Energy open

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Message
Melvin
14
Years of Service
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Joined: 18th Aug 2011
Location:
Posted: 29th Aug 2011 00:42 Edited at: 29th Aug 2011 14:47
Hi.

I would like to that the light is switched on after power. Because now is the opposite.

This "light1.fpi":


Melvin
Captain Coder
FPSC Reloaded TGC Backer
14
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Joined: 6th Jul 2011
Playing: Elite: Dangerous
Posted: 29th Aug 2011 04:16
Hi Melvin,

What you have here is interesting. There are a couple of things I want to mention real quick:

1. This should be posted in the FPSC scripts board. That's the designated area for scripts to be posted. It's better moving a thread than getting it locked, in my opinion (you can ask a mod to do that by either emailing them, or posting here, btw )

2. I am having a little bit of trouble following what you are saying. After reading your scripts, are you saying that when the player types in a few letters in the correct order, they turn off a light?

3. I was going to ask what the scripts were supposed to do when I remembered the Model Pack 54 demo video and how it had the electrical circuit puzzle. The letter keys the player needs to type match the letters on the puzzle. So, is this script for Model Pack 54? If so, what changes have been made to it? I understand you have an idea in changing how the script is used, but are there any changes to the actual script?

Thanks for sharing!
Captain Coder

One of the most humbling days in your life will be the day you discover you AREN'T the best at what you love to do.
- Me
Cyborg ART
19
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 29th Aug 2011 09:14
Please remove the script from your post and I will tell you how to do it. Send me an e-mail and I will give you the script.

Its not really okay to share things from a model pack, even if its a script.

Thanks!

Melvin
14
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Joined: 18th Aug 2011
Location:
Posted: 29th Aug 2011 14:58
Ok. Sorry I forgot not to publish
I sent an e-mail.
Cyborg ART
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 29th Aug 2011 15:53
Haha! Dont worry
Thanks for taking it down.

It should be as simple as:



Attach it to the light you want to activate, make sure its dynamic. Then set the Power puzzle "if used" to the name of the light.

Hope it helps!

Good luck!

Melvin
14
Years of Service
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Joined: 18th Aug 2011
Location:
Posted: 29th Aug 2011 16:45
WOW! It works! Hundreds of times thanks!
Cyborg ART
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 29th Aug 2011 17:24
You are welcome!

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