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AppGameKit Classic Chat / how to put game into IPAD without AGK player for ios?

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halley
13
Years of Service
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Joined: 27th Apr 2011
Location: China
Posted: 31st Aug 2011 06:42
Now the AppGameKit player for ios havn't come out ,how can I put my game into my IPAD?

give my best
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Aug 2011 08:12
I believe i read a mention of a version you'd need to compile yourself. Should be a little into these forums. Sadly I'm on my phone right now so I can't link you to anything.
Mike Johnson
TGC Developer
22
Years of Service
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 31st Aug 2011 09:53
This guide explains the process when you are using Tier 1: http://www.appgamekit.com/documentation/guides/52_ios.htm

I used the same approach for Snake Snacker (a game by TGC) that is now on the App Store: http://itunes.apple.com/gb/app/snake-snacker/id459426689?mt=8
Trisect Development
22
Years of Service
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Joined: 8th Sep 2002
Location: Denmark
Posted: 31st Aug 2011 10:40
Or you can compile the player yourself and put it on your iPad.

Your favorite links anywhere right hereThe Webber Index
3d point in space
15
Years of Service
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Joined: 30th Jun 2009
Location: Idaho
Posted: 31st Aug 2011 23:42
Like it says you need to be a developer if you read it.

I put alot of time and effort in creating a post once you become a developer for apple. I posted some of my common bugs and errors i recieved from developing in xcode and solutions to most of them.

Go through yourself at a wall.
halley
13
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Joined: 27th Apr 2011
Location: China
Posted: 1st Sep 2011 06:04
Can you tell me how to complie the player by myself? I can't the source for player.

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halley
13
Years of Service
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Joined: 27th Apr 2011
Location: China
Posted: 1st Sep 2011 06:06
If I am using Tier2, how to transfer my game to the IPAD,I just wanna to test it,not release it.

give my best
Mike Johnson
TGC Developer
22
Years of Service
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 1st Sep 2011 09:28
Are you able to compile the example projects that come with AppGameKit? You can find them in Applications/App Game Kit/Projects/Native/iOS. It might be worth attempting to take one of these projects, trying it out in the simulator and then switching over to the device.

Have you registered with Apple as an iOS Developer and followed the process of setting up certificates?
halley
13
Years of Service
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Joined: 27th Apr 2011
Location: China
Posted: 1st Sep 2011 10:07
how to switch over a game to the device? Using Tier2,there is no broadcast mode.How can I do that? I am still not a Apple iOS Developer.Can I put the examples to the IPAD for test?

give my best
Mike Johnson
TGC Developer
22
Years of Service
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 1st Sep 2011 10:13
You can only test in the simulator unless you register as an iOS Developer.
halley
13
Years of Service
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Joined: 27th Apr 2011
Location: China
Posted: 1st Sep 2011 10:14
then using Tier2,how to use broadcast mode?

give my best
MikeHart
AGK Bronze Backer
21
Years of Service
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Joined: 9th Jun 2003
Location:
Posted: 1st Sep 2011 10:38
Broadcast mode only exists in Tier1. Tier2 is the real thing. There is no player involved and ther eis no broadcasting.

When it comes to publishing a Tier1 app, then they both overlap, as you need to build the project with the Tier2 tools (XCODE, Visual Studio, etc.) to create a distributable app. Maybe not for windows, but for the other platforms I am pretty sure about.
halley
13
Years of Service
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Joined: 27th Apr 2011
Location: China
Posted: 1st Sep 2011 10:57
I am a bit puzzled.Is there others know these things?

give my best
bjadams
AGK Backer
16
Years of Service
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Joined: 29th Mar 2008
Location:
Posted: 1st Sep 2011 12:39
Halley, there is nothing to be puzzled about.

If you have no experience in C++ and never used Xcode before, then stick to Tier1.

Keep on praying that Apple give the go ahead and the ios player will be available. Only then you will be able to test your work on your ipad. In the meantime you can test your work on Windows.

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