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seems nobody likes the "no visible huds" thing. *sigh* I guess I'm the only one."
NO I LOVE IT, it's just that it went red when you took some damage and stayed red. See if you can make it so it intensifies as you get closer to death, producing the same, much-needed effect as a health bar.
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awful idea. too many enemies at once can REALLY lag a map."
Well not ALL enemies at once. I mean like, in the beginning, how 3 or so guys popped out of thin air right in front of my eyes, like some invisible cloning machine. Get rid of that, but you can make the guys in the next room spawn in one group. Just make sure you don't run upon a spawn, so if the enemies in each room spawn in a group or two groups and you don't get close enough to see it, it adds to the realism and fixes that overall issue (it was a bit difficult like this, also).
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odd, it does on mine.
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When I went to save, it just saved and went back to the regular menu. No indication or selecting of a slot. What system specs do you need to analyze this problem, if you don't mind me asking.
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you do realize you can turn down the system volume on your machine.
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My volume was at 1 out of 100. I do use headphones, but it only increases the volume ever so much. I have this same problem in my own FPSC games, so I'm not sure what's up. Maybe it is my headphones. To be honest, I do always have it at 5% or below. Anything louder and youtube videos will deafen me.
I play Mortal Online, Minecraft, 360 and PS3 games, and I make robots. Oh, and space is the final frontier.