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Juande
14
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Joined: 2nd Sep 2011
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Posted: 2nd Sep 2011 11:14
Hi evereyone.

This is my first message and I hope that this message is in the right Forum. On the other hand, I am spanish and my english is not very good (I'm really sorry).

The question: I have been practising with the dynamics shadows. The shadows are made well (more or less) even when you use a object with 3 or 4 bones.

Now, I have made a hand about 1500 faces (it's a detailed hand) with 15 bones and 60 frames (exported in .x from blender and convert in .dbo with dbpro, because I have seen that this format optimizes the loading) and load this object in Dbpro and aply shadows with a code like this.



The problem: It's very slow (loading and fps (1 fps)). I have seen the shadows are projected on the plane but on the hand!! So, I think the problem was "set shadow shading on 1,-1,1000,0". I only want to project the dynamic shadow in the plain. I have tried to make a mesh but it's not dynamic shadow!

How can I control the objects that get the shadows from other objects?
Are there other .fx for shadows?

Thank you!
JackDawson
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Joined: 12th Jul 2011
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Posted: 2nd Sep 2011 21:05 Edited at: 2nd Sep 2011 21:27


Is this the idea your after ? The object at the top ( small box ) is my light source. The top box is a shadow receiver AND caster. The bottom one does both as well. So the upper box is casting its own shadow on the one below it.

this is all accomplished by setting EACH object to "set shadow shading on".

Example :



I just put all objects positions in a 3D space. The light object is set to x = 500 and Y = 40 and Z = 510. This is just an example of placement. Not a complete working demo.

If you want a working demo here is the example from this website.



"Son, I crap bigger then you !"
Juande
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Joined: 2nd Sep 2011
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Posted: 8th Sep 2011 11:51
Yes! The problem is when you use a model with bones... the fps is down (1 or 2 fps... I get 380 fps with the second example). Now, I am used other fx (from envolved software: http://www.evolved-software.com/) and it's better!

Thank you!

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