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FPSC Classic Product Chat / Shadow/Lighting Not Displaying

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zippyo3
18
Years of Service
User Offline
Joined: 14th Jul 2007
Location:
Posted: 3rd Sep 2011 12:48
Hi, Ive owned FPSC for a couple of years now but Ive only just got back into it. Updated to the latest version, Started out a few test levels to get used to the engine again but im having some serious trouble with lighting and shadowing.

Created a simple scene, a room, with a light in the corner, and a barrel entity. Scaled the lighting down as to have shadows fade in the unlit part of the room and hopefully cast some sort of shadow from the barrel. Loaded the game up but there's no shadows in the corners not from the entity. I have all of the Shader effects, lightmapping etc on, and set to best quality but I see no shadows being cast at all.

Changed the ambient lighting down but again, no shadows being cast. I remember when I originally used to use it, back in 1.15 I think, there was still at least blob shadows from entities but nothing now =/

Was wondering if you guys could help shed some 'light' on my problem. Ive ran through a million tutorials, the community guide etc but no solutions. I'm set on it being that im doing something wrong now =/ but i just cant see what.

zippyo3
JRH
19
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 3rd Sep 2011 23:25
Make sure the barrel is static and not dynamic. Tell me how you get on.

[/code][/code]How much longer can this go on!
[/code][/code][/code]
zippyo3
18
Years of Service
User Offline
Joined: 14th Jul 2007
Location:
Posted: 4th Sep 2011 15:24
Hey Thanks for the reply.

I uninstalled, and reinstalled and things are looking up. Changed some settings in the setup.ini file which im experimenting with. I'm now getting some bloom effects on the lighting and some, well, awkward shadows from the entities. going to fiddle with the "lightmapquality" settings and see about improving the quality of the shadows.

Quick question cause im having a hard time remembering and looking at other projects its confusing me. Are shadows cast by the segments themselves. Ie. a corner of a wall casting a shadow on the unlit segments of the room?

zippyo3
JRH
19
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 4th Sep 2011 20:42
Segments and static entities cast shadows, however dynamic entities do not.

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