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AppGameKit Classic Chat / Wait for inputbuffer clear

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Impetus73
13
Years of Service
User Offline
Joined: 28th Aug 2011
Location: Volda, Norway
Posted: 4th Sep 2011 12:02
Hi all!

When checking for getpointerpressed, several times in a row in your game logic, sometimes (if not all) all the events gets triggered from just one click, so I made this function that i call before each check, so I'm sure the user has to click again for each event.



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AGK user - novice
Did Amiga / AMOS programming in the 90's, just started programming again with AGK.

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