I've hit what I think might be a bug, but wanted to hear other people's thoughts and experiences just in case I missed something. I'm near the end of making game and suddenly found certain sprites appearing double in size.
During investigation I found if I query the size of the sprite via sprite width(#) the sprites then behave appropriately. To fix the problem in my game I had to insert the line:
dummy=sprite width(id)
after I had used:
sprite id,0,0,imagenum
If I have time and people think it will be useful I will try and isolate the code that can recreate it.
Thanks
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