Hi all,
since I'm not an AppGameKit user yet, I'm reading the docs and the forum to see if all my programming needs are satisfied by AGK.
So... I've some new questions that I haven't found an answer:
-getwritepath() returns the user directory where write to (i.e. ~Library/Application support, in OS X).
But what if I want to create a file for write, in a directory that doesn't exist yet in this path (i.e. ~Library/Application support/MyApp/dataStored.dat)... where MyApp dir doesn't exists?
How can I create? Giving all the path when I open the file to write: myFile=OpenToWrite(getwritepath()+"/myApp/dataStored.dat",0), will work?
I don't see any createDir() or similar command?
-How can I switch between fullscreen and windowed mode (in windows and mac platforms) during the game?
-Are the command key (on mac) and windows key (in... erm... windows) supported in tier 1?
I don't see the constant value for it in the keys scancodes guide...
Since apple "adverts" you to use "command+q" for quit the game, "command+f" to switch between fullscreen and window mode and store records and data in an application directory within the user's directory, I think that before points are needed in order to publish in the app store (for computers, I don't know what do you need to publish for iOS)
Thanks in advance and excuse my english and my... braindead questions
Regards