Quote: "As much as i know about Unity, it is basically a shooter engine. Not nearly as much work it is to do something to showcase the abilities as with DBPro from scratch."
I totally agree here. Unity has some great fx.
But it cannot compare to DarkBasic Pro as far as customizations and program-ability. AND if you put enough work into it, DBP CAN look and act like Unity. Its up to the programmer. That's the beauty of DBP.
Quote: "I for one would love to see the DBPro compiler upgraded to one that supports DX10"
Although I agree that it would be nice, its really not needed. We who use DBP just have to put a little extra effort into our programming to get the same fx. HOWEVER, if DBP did have some extra commands to make our lives easier in coding those Shaders / fx then there would be a lot of "happier" coders out there.
"Life is like a box of chocolates.. eat it before it melts."