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DarkBASIC Professional Discussion / [DBPro] [FPSC] model animation extractor

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Kezzla
17
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Joined: 21st Aug 2008
Location: Where beer does flow and men chunder
Posted: 10th Sep 2011 13:58 Edited at: 13th Sep 2011 12:26
Hi all, not sure where is the best place to post this, but I feel Here is the place it needs to go.

I've written a little program that you can use to load FPSC models and then identify the beginning and end frames of animations you wish to use. you can then save an output list to a txt file for future reference.

It has saved me A lot of time already in integrating model packs into my DBPro projects. I thought I would share this program with the community for the benefit of others like me.

I wrote this program because I couldn't find one that did it, nor could I find a list of FPSC model animation keyframes.

perhaps using this program those interested can all pitch in and make a post with a list of all the models and all the keyframes for quick reference.

Give it a go and let me know what you think.

I would like some feedback on it's usability, to improve the clarity of the osd if there are any issues.



The program is attached to this post.

edit: Fixed select file instructions and got rid of annoying intro screen. New file is still attached to this post. /edit

peace out

kezzla

Sometimes I like to use words out of contents
Mr Bigglesworth
18
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Joined: 4th Mar 2008
Location:
Posted: 10th Sep 2011 18:03
I find this to be very useful, thanks. Are you able to view the model in the program, because it says to rotate model with arrow keys or something, but I can't see the model.
Green Gandalf
VIP Member
21
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 10th Sep 2011 18:29 Edited at: 10th Sep 2011 18:30
You should see something like this (I didn't include the textures in case that's relevant):



The arrow keys do what they are supposed to do for me.

However, it took me several attempts before I realised I was supposed to type the number rather than the file name. HELP!!
Kezzla
17
Years of Service
User Offline
Joined: 21st Aug 2008
Location: Where beer does flow and men chunder
Posted: 11th Sep 2011 00:46
Cool, I'll fix those problems.

I'll add an auto zoom on startup so the model is on the screen from go. (was that the problem? (big model/close camera))

And I'll improve the clarity of the instructions.

I've always sucked at giving instructions and always miss out vital parts of my descriptions. Tends to leave a lot of people looking at me puzzled when im talkin to them

Thanks guys

kezzla

Sometimes I like to use words out of contents

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