Greetings folks.
I am still waiting on final details for my store account to be finished before my models will be available however the Black Ops character should be showing up soon (seen
here )
My next character is a Paratrooper. I've done a lot of googling of different gear and nationality's and tried to make him more of a generic game character than to look like say a US Airborne Ranger. He will fit in well as an enemy troop for almost any nationality.
Here are two preview images for your enjoyment:
I am currently refining his texture and poly count. He is 2255 polys at the moment.
I am debating on what weapon to tailor his animations to. The Black Ops character is custom animations for the Commando gun included in FPSC; I may choose to animation for an SMG or try to make it suit more generic support like default animations; however I tend to dislike those because some weapons look pretty bad that way .. a handgun is not held the same way a rifle is afterall

Still debating on that but community input is always welcome.
Any comments welcome, enjoy!