I've run into another problem. Instead of having players killed at the end of the 15 mintues I made it where there is a quicksave, the game is paused, and an image shows up. However, this new script only works if time runs out on the first level. Meaning that if I get to the next level the script doesn't work and nothing happens. Below is the code. All I did was add some new actions to the first line and changed nothing else. Why is this not freaking working?
:state=0,vargreater=CountDown 100:quicksavegame,pausegame,hudreset,hudx=50,hudy=50,hudimage=gamecore\backdrops\game%20screen%20-%20winner.jpg,hudname=WinnerFeedback,hudmake=display
:state=0:etimerstart,state=1
:state=1,etimergreater=1000:addvar=CountDown 1,state=0
Oh yeah and I just shortened the time for testing purposes. Would that make a difference? Thanks for all the help everyone