Quote: "A good alround value to change to in the FPSC setup file is:lightmaptexsize=1024lightmapquality=100"
i tried this high setting and my small map of 680mb shot up to well over the 1.800mb and fpsc editor crashed, as it reached the cap limit,
And so it increases the level by over 3 times the size.
may be ok for show box maps but as i tend to us more on the out door scenes,
and i use these settings
lightmaptexsize=256
lightmapquality=5
And just to mention is that i do rather have a few indoor maps and all shadows still work just fine, i did get a bit of a corner wall segment blur in one room at the top of corner but i don't have a light there and is not realy noticable.
But i will increase and keep the lightmaptexsize=256 @ 512.
And so now i now how to reduce a map size if i need more contents
I'am not GOD but i can make you see again by taking my fingers out of your eyes and i can make you walk again by taking your beer away, but if you take my beer you will not walk again
