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Newcomers DBPro Corner / Animated Sprite sequence

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PeterLewis
22
Years of Service
User Offline
Joined: 27th Sep 2003
Location: South Africa
Posted: 24th Oct 2003 14:41
I am looking for a program to automatically make the file for animated sprites. I have been pasting sequences into photoshop and at 100 frames per animation it is a problem when changes must be made.

I also need to have the animated sprites have a alpha channel so that I can use them flying over other images which are also sprites.

Does anyone know of anything that can help.

Thanks
Bishop
23
Years of Service
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Joined: 18th Dec 2002
Location: In my favorite chair...
Posted: 25th Oct 2003 03:08
you mean you want to be able to load an animated sprite kind of like how you would load an animated object?? if so, you might be able to make such a command with a function, but i don't think there is one already...

Bishop

"When you were born, you cried and the world rejoiced. Live so when you die, the world cries and you rejoice."
BearCDPOLD
22
Years of Service
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 25th Oct 2003 03:23
If you're using DarkBASIC classic I might be able to help you. Since DBC does not support animated sprites I was first using load animation to load a .gif and then move it around as I needed. But there was a black background that I wanted to get rid of, so I ended up opening the file in Windows Movie Maker, and after seeing that the gif ran at 10 frames per second I took a picture of the gif at 0hrs:0mins0:secs:030millisecs and 021millisecs, and so on and so forth taking a picture of each of the eight frames and saving them as a bitmap. From there I could use paste image for transparency and have a function that cycled through frames.

For an animation program I recommend Flash. It is very user friendly, like if you go a little over a border line it will erase the part that stuck out too far for you and make everything nice and smooth. It uses keyframes so you can just set the duration, how you want whatever it is you're moving to move, and telling it the ending point, just like a 3d modeller. It may be a bit expensive, but not too bad.

hope I could help,

Juvenile Industries
Current Project: The First Room (FPS)
Side Projects: SHIPWRECK, the boss's school project
elVee
22
Years of Service
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Joined: 4th Oct 2003
Location:
Posted: 25th Oct 2003 09:19
Flash's price depends on what program you get for it. If you get flash MX, I think its pretty expensive. You can get demo versions of other programs though, and they may be enough.
PeterLewis
22
Years of Service
User Offline
Joined: 27th Sep 2003
Location: South Africa
Posted: 25th Oct 2003 12:49
Flash does not creat the final BMP. Iam using the pro version.
All I want to do is to creat the final bmp with multiple bmp frames inside.

This needs to be automated

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