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AppGameKit Classic Chat / are there UI components? How can I add input to the game?

Author
Message
halley
12
Years of Service
User Offline
Joined: 27th Apr 2011
Location: China
Posted: 27th Sep 2011 10:57
I wanna add the input of user name to my game. how can I do this?

give my best
Rich Dersheimer
AGK Developer
14
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 27th Sep 2011 11:18
Text input commands

or if you don't like that,
you can try something like this,

or, from the bug-board...

Quote: "
I would like to request that Tier 1 have the capability to call up the keyboard controls on a phone or tablet, without darkening the whole screen, and WITH a prompt for input. Like the small text input box that you see sometimes in iPad apps. So, a box input control that you can call, with box size parameters, and a prompt string, like "Type your name and hit ENTER" kind of thing.
"


Quote: "
Comment 1 by project member LeeBamberTGC, Sep 21 (5 days ago) Such a system would require a universal approach, and include ALL devices for consideration when implementing. We have a few ideas in this area, the simplest by allowing the text edit system to be configured and tailored with such concepts as switching off the dim, locating the box to a specific area, adding a prompt, e.t.c. These extra 'flavours' though would be ignored on such devices that do not allow this such as the Samsung Bada keyboard entry system.
"


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