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AppGameKit Classic Chat / Bada AGK player crash after sending program

Author
Message
Hubdule
22
Years of Service
User Offline
Joined: 3rd Sep 2002
Location: Gundelsheim
Posted: 3rd Oct 2011 19:16 Edited at: 3rd Oct 2011 19:26
Hi @ all,

Today I compiled the bada player of AppGameKit and transfered it to my Samsung Wave II s8530 (latest firmware 1.2).

I used the bada IDE 1.2.1 to compile the AppGameKit player project. Everything worked as expected. The AppGameKit player could be launched and then waiting to receive an app.

After 100% sending is finished it just crash and close completely.

Here's the log from the IDE console log:



Any ideas/help why that happens?

[edit]
Ok, I tested the examples of AppGameKit with the player and they work. So are there any restrictions for bada? My bytecode is currently ~ 2MB in size. and I use some images and WAV files + one MP3. Maybe that helps?

LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 9th Oct 2011 04:39
Email me the entire project at lee@thegamecreators.com and I will try it with the latest build which has some fixes solving certain resource limits in the earlier versions.

I drink tea, and in my spare time I write software.

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