Hey everyone I'm looking for some good collision detection examples for dark gdk .net before you point me in any direction let me explain a few things first to help you understand my problem.
Firstly I know how to use the default collision detection in dark gdk. I know how to tell when one object hits another however I need a good way to move along a ramp. For example I want to allow a character to travel over terrains until a certain degree. For example is the angle of the hill , stairs , whatever is greater 30% than don't allow the character to continue to travel. I know how to tell when two objects collide using box or polygon collision. However I want to make this work with hills , stairs , etc.
I thought about using the BSP function. However I realized BSP was more complicated than I thought and include lots of other information like , scripts , lights etc. I'm also very comfortable with .3ds and .X and would like to continue using those.
Hopefully that explains enough. Thanks for any help also I would prefer VB example but I can use C# , C++ as well.
"The reasonable man adapts himself to the world: the unreasonable one persists
in trying to adapt the world to himself. Therefore all progress depends on the
unreasonable man."