Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / The Cross-Platform Programming Language and Future

Author
Message
jomajuga
12
Years of Service
User Offline
Joined: 7th Sep 2011
Location:
Posted: 4th Oct 2011 03:10
Hi I am completely new to game development and regarding the cross-platform capabilities of AppGameKit I have a simple question:

- If I want to make a Cross-Platform game, Is it mandatory to code my games using BASIC? or is it possible to code my games with C++ and still be able to deploy such game across multiple platforms (iOS, Bada, Meego, etc)?

On the other hand:

Does anyone know if it is possible that we enjoy 3D support in future versions of AppGameKit?
Hubdule
21
Years of Service
User Offline
Joined: 3rd Sep 2002
Location: Gundelsheim
Posted: 4th Oct 2011 08:00
It's possible to use C++ (with Tier 2 of AppGameKit -> Librarys to use with C++) for development of games. It's still possible to deploy to different platforms.

3D support will come in the future but don't expect soon as it's a lot of work to develop a 3D engine that works with all platforms.

Login to post a reply

Server time is: 2024-03-28 22:37:29
Your offset time is: 2024-03-28 22:37:29