I'm struggling with this combination. I need to load a sprite sheet as an image, make the sprite and also resize it.
Even if I don't resize, I get a nonsensical animated sprite, it just flickers from transparent to solid white. The code below has 2 commented out attempts at resizing. Without the resize, I still get an unrecognisable sprite.
gShipImage = loadImage("Lunar\shipSheet.png")
gShip = createSprite(gShipImage)
`SetSpriteScale(gShip,0.25,0.25)
`SetSpriteSize(gShip,32,32)
setSpriteAnimation(gShip,3,6,18)
setSpriteFrame(gShip,1)
playSprite(gShip)