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3 Dimensional Chat / Low poly froggy model!

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Da_Rhyno
13
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Joined: 25th May 2011
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Posted: 9th Oct 2011 00:13 Edited at: 9th Oct 2011 00:27
I just made a low-poly frog model that I'm probably going to end up using in a game, probably as the protagonist since frogs are wicked cool.

Everything's done except for the rigging and animation. And it was actually pretty quick to do, the hardest part was figuring out how I was going to make the fingers and toes for the arms and legs.

But without further ado, let me introduce you all to... Froggy!

EDIT: I just realized that the poly containing the eyes needs a bit more work... it's somehow appearing to be concave.

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henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 10th Oct 2011 10:47
i like it mate

cheers henry

Da_Rhyno
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Posted: 10th Oct 2011 18:42
Thanks, far from my best work, but then again it was an original idea with only a few fractions of it taken from different images of frogs.
Chris Tate
DBPro Master
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Location: London, England
Posted: 11th Oct 2011 15:19
Looks good

Da_Rhyno
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Posted: 11th Oct 2011 19:42
Thanks... I'm wondering how I'll scale the tongue. Is it possible with armatures in blender?
Chris Tate
DBPro Master
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Joined: 29th Aug 2008
Location: London, England
Posted: 11th Oct 2011 21:46
Yep! I use the armatures to even change the appearance of my characters face and body structure using scaling and bone offsets.

Da_Rhyno
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Posted: 11th Oct 2011 22:03
Cool! Know any good armature tutorials, 'cause they actually seem rather complex?

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