@Hawkblood
Thanks for the download.
I can't seem to reproduce the problem. I can only get AA by using the appropriate AA setting on the GFX card control panel (nVidia) - various options in the DGDK seem to have no effect.
When set in the control panel, AA persists however many times I press the left key.
Here are some typical screenshots:
What exactly is the D3DMULTISAMPLE_NONMASKABLE option supposed to do? I've checked the DX9 SDK docs and I'm none the wiser. I experimented with the other values, e.g.
D3DMULTISAMPLE_NONE = 0,
D3DMULTISAMPLE_NONMASKABLE = 1,
D3DMULTISAMPLE_2_SAMPLES = 2,
D3DMULTISAMPLE_3_SAMPLES = 3,
D3DMULTISAMPLE_4_SAMPLES = 4,
D3DMULTISAMPLE_5_SAMPLES = 5,
D3DMULTISAMPLE_6_SAMPLES = 6,
D3DMULTISAMPLE_7_SAMPLES = 7,
D3DMULTISAMPLE_8_SAMPLES = 8,
D3DMULTISAMPLE_9__SAMPLES = 9,
D3DMULTISAMPLE_10_SAMPLES = 10,
D3DMULTISAMPLE_11_SAMPLES = 11,
D3DMULTISAMPLE_12_SAMPLES = 12,
D3DMULTISAMPLE_13_SAMPLES = 13,
D3DMULTISAMPLE_14_SAMPLES = 14,
D3DMULTISAMPLE_15_SAMPLES = 15,
D3DMULTISAMPLE_16_SAMPLES = 16,
and couldn't see any obvious change.