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AppGameKit Classic Chat / there is a sprite animation. the sprite will change the position in the image.

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halley
13
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Joined: 27th Apr 2011
Location: China
Posted: 19th Oct 2011 09:07
how do I set the shape of the sprite ? and how to solve the collision between two sprites?

give my best
baxslash
Valued Member
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17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 19th Oct 2011 15:19
Halley, are you using physics or ordinary sprite collision?

Also what do you mean by "solve the collision"?

halley
13
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Joined: 27th Apr 2011
Location: China
Posted: 19th Oct 2011 15:29
ordinary sprite collision.

I mean there is a animation about a people. the people in different images has different position. because it's a jumping animation. I didn't control the jumping of people by program. the artists make the jumping process of a people.

I am afraid that the different position of the different images will take vision mistakes when the sprite hit the bullets.

give my best
baxslash
Valued Member
Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 19th Oct 2011 15:36
Have you tried using "SetSpriteShape(iSpriteIndex,3)" each time you change the image? Not sure how fast it is but it might re-calculate the sprite boundaries...?

halley
13
Years of Service
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Joined: 27th Apr 2011
Location: China
Posted: 19th Oct 2011 15:45
No, I think what you said is a good advice .I'll try it.

give my best

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