Quote: "I need something like Image Joiner(in AGK) but in right sequence to use it for GDK."
What do you mean by the right sequence?
Quote: "If you know how to make it, can you just tell me how?"
I'll help if I can but I don't fully understand what you are looking for.
If you paste an image or sprite in DBP you are effectively pasting it to Bitmap number "0"
If you then use the command "make memblock from bitmap" then "make image from memblock" then "save image" you
might get the result you are after but you aren't being clear enough for me to be sure...
Bitmap sizes can be specified in DBP at any width and height your graphics card can handle (I think)...