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Dark GDK / Tracking the x and y Values while using dbMoveSprite?

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AttleboroTaco
13
Years of Service
User Offline
Joined: 20th Oct 2011
Location:
Posted: 21st Oct 2011 00:29
I need to be able to track the x and y values while using dbMoveSprite to move my ship.


I need to be able to track the x and y values for collision detection and a beam that will shoot from the location of the ship.
DeadTomGC
14
Years of Service
User Offline
Joined: 11th Aug 2010
Location: LU
Posted: 21st Oct 2011 21:34
Use dbSpriteX(intID) and dbSpriteY(intID).


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