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AppGameKit Classic Chat / Are AGK multiplayer commands able to communicate with DBPro multiplayer commands???

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Space Dream Studios
Competition Prize Winner 2014
14
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Joined: 3rd Mar 2010
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Posted: 21st Oct 2011 03:50
Just a quick question.... Does anybody know, if the AppGameKit multplayer commands are able to communicate with DBPro multiplayer commands??? I'm thinking about using the iPhone as a controler for a DBPro game... communicating over the network....!?

bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 21st Oct 2011 13:35
no
Space Dream Studios
Competition Prize Winner 2014
14
Years of Service
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Joined: 3rd Mar 2010
Location:
Posted: 21st Oct 2011 13:38
Thanks bjadams! Had an email conversation with Mike too regarding this subject. May be there is a solution coming soon

bjadams
AGK Backer
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Posted: 21st Oct 2011 15:26
well the solution would be an intermediate software that reads agk multiplayer commands and spawns out db multiplayer commands
Greenster
19
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Joined: 3rd Feb 2005
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Posted: 23rd Oct 2011 00:13
The real solution is a DLL or HTTP on the PC side..The DBP commands are interfaces to directplay API.
LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 23rd Oct 2011 04:15
I've a thread running on the AppGameKit facebook page which clocks how many are willing to pay $50 for this extra DBP module. When it reaches the required number (not telling you), then the internal team will spring into action: http://www.facebook.com/groups/219670334729754/

I drink tea, and in my spare time I write software.

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