"The AppGameKit will look for images 32.png up to and including 127.png in the subimages file and any not found will default to the space character (32.png)."
I tried many times to use my own text font . but all failed ,
I only need to use numbers in my game , so I rename the number images with 48.png 49.png - 57.png.
then I use Imagejoiner.exe to join them together.there is no other image,such as letters.
then I use SetTextFontImage() to load my own Text font. but I can't make success.
anyone can give me a hand ?
give my best