My WIP is far from simple, with only 2 instances of select, one for the main loop, one for level creation. Alot of IF and FOR NEXT loops, and alot of functions. It's nearing 3000 lines of code now. I don't know what game you are making 3d point, but it must be simple, just wait til you get to make a more complex one.
Try coding in machine language, then 50% of your game will be 0's and the rest will be 1's, even the media.. then we're talking booring.
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AGK user - novice
Did Amiga / AMOS programming in the 90's, just started programming again with AGK.