huh, bada plaeyr has a very heavy ~6 mb (I compile target release, not debag) and
"core" file is 8 mb.. wt??
i found good program to get osp "STune" path is osp\aplications\ "youer unic app str" \ then folder you need.
for some reason all projects i broadcast into player saved in Deta folder, if I pass all the examples, these examples remain in the phone memory, this is a very large volume of data.
In any case, my game actually has a bit of data and its size is less than 1 megabytes of data, but with the player and this core file, it will weigh more than 10 megabytes, I can not explained the people in the market so why would they download a large-sized game with a primitive graphics.
In any case, Thanks for that can be read and tell me how to reduce the size of the game in the final stage.
btw i use 2.0.2 Bada ide tnx..
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