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AppGameKit Classic Chat / APK final build for android - how?

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nz0
AGK Developer
16
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 5th Nov 2011 03:41
Please give full steps and requirements for final APK building for android?

Don't exactly need it this minute, but would like to see how - and I'm sure many others would too?

jlahtinen
14
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Joined: 26th Oct 2009
Location: Finland
Posted: 8th Nov 2011 18:41
Not possible yet, as far as I know.
MikeHart
AGK Bronze Backer
20
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Joined: 9th Jun 2003
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Posted: 10th Nov 2011 19:16
Should be possible as one game is already in the gallery.
nz0
AGK Developer
16
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 10th Nov 2011 21:37
I thought that, but the final build code hasn't been published yet (for tier 1 anyway) - this may be a tier 2 game.

LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 12th Nov 2011 00:38
Watch out for the 106 build to be released shortly as it will contain the Android platform code, player, the works

I drink tea, and in my spare time I write software.
nz0
AGK Developer
16
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 12th Nov 2011 01:08
Sinistar99_2
13
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Joined: 5th Dec 2010
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nz0
AGK Developer
16
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 12th Nov 2011 03:07
mYsT!C
19
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Joined: 7th Feb 2005
Location: Germany
Posted: 16th Nov 2011 17:25
I bought agk yesterday, looking forward to create games for my SGSII.

Now I read that it is impossible atm to build apk-files???

On appgamekit.com they say "sell your applications on popular app stors", for example the Android Market.

For me this implies more than the possibility to install a player on my phone. I feel cheated oO
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 16th Nov 2011 17:39
Download the latest 1062 build. there is android support but no step by step guide yet
Paul Johnston
TGC Developer
21
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 16th Nov 2011 17:53
You will be able to build apk files, and distribute them wherever, including the Android Market. The current version is just a beta.
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 16th Nov 2011 17:56
I tried to install the android sdk + ndk + eclipse, but couldn't manage to understand how to load a project in eclipse.

i must say that android sdk setup is much more complicated than xcode!!!

i uninstalled everything. waiting for some guide or docs!
Paul Johnston
TGC Developer
21
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 16th Nov 2011 18:05
It is certainly more complicated than it needs to be, we've done our best to write some step by step instructions for the next version.
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 16th Nov 2011 21:30
Waiting for the instructions very impatiently! i am curious to see if my game will run at 60fps on my android devices like it does on the iphone 3gs!
nz0
AGK Developer
16
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 16th Nov 2011 23:03
Yea well, there's a lot of different android devices with different capability. Glad to hear you're getting 60fps on the 3gs though

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