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FPSC Classic Product Chat / Enhancing Multiplayer Games?

Author
Message
Wheatleyy
15
Years of Service
User Offline
Joined: 1st Jan 2011
Location: Look to your right...
Posted: 5th Nov 2011 16:42
hey all! I'm working on developing my multiplayer aspect for my game and was wondering if there was anything to take it to "the next level" also, I have a few problems, anyway I thought of a few things and listed them below, please comment if you know of a solution.

- no hit marker when you shoot someone, is there a way to do this?
- no blood when you get shot? , no way of knowing your being shot unless you look at health?
- I have heard of a levelling system with achievements etc? Where can I find this?
- is there any way of showing how many kills/ deaths a player has?
- players start with a weapon - how can I do this? I know how to do it on single player, but I don't get the option on multiplayer.
- I may have more but have forgot them I will add them later if I remember

Also, if you know anything else that will make it better could you please post it below! Thanks so much,

Wheatleyy

TheDesertEagle
14
Years of Service
User Offline
Joined: 7th Jul 2011
Location: Canada - Who knows where else???
Posted: 5th Nov 2011 17:34
Quote: "- I have heard of a levelling system with achievements etc? Where can I find this?"

FPSCIP search it on product chat
Quote: "- is there any way of showing how many kills/ deaths a player has?"

Press TAB it shows that
Quote: "- players start with a weapon - how can I do this? I know how to do it on single player, but I don't get the option on multiplayer."

Using a entity with their equiped weapon , thats the weapon your player will start with

Joey-May god have mercy upon my enemies, because I won't.
Favourite Game-Call Of Duty MW2
Wheatleyy
15
Years of Service
User Offline
Joined: 1st Jan 2011
Location: Look to your right...
Posted: 5th Nov 2011 18:08
Thank you!

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