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Code Snippets / [DBP] - Key generator

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Message
EdzUp
21
Years of Service
User Offline
Joined: 8th Sep 2002
Location: UK
Posted: 7th Nov 2011 22:44
Simple key generator and validator, use it as you will



-EdzUp
Graveyard Dogs
Quel
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location:
Posted: 7th Nov 2011 23:18 Edited at: 7th Nov 2011 23:18
I don't think it is such a great idea to share the source code for these kinda things

-In.Dev.X: A unique heavy story based shoot'em ~35%
-CoreFleet: An underground commander unit based RTS ~15%
-TailsVSEggman: An Sonic themed RTS under development for idea presentation to Sega ~15%
Phaelax
DBPro Master
20
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 8th Nov 2011 20:26
Still good study material though for those curious about making their own system.

Your signature has been erased by a mod please reduce it to no larger than 600 x 120.
EdzUp
21
Years of Service
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Joined: 8th Sep 2002
Location: UK
Posted: 9th Nov 2011 19:02 Edited at: 9th Nov 2011 19:03
There are loads of ways to do it, as Plaelax says this is a good learning code snippet for people who want to learn how to do them and if it helps them sell a game with codes then its all good

This is my first code post for almost a decade LOL, my last serious code post was Star Flight 2000 which was written in DBClassic .

-EdzUp
Graveyard Dogs
Phaelax
DBPro Master
20
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 10th Nov 2011 19:40
holy crap you're right! you been on here longer than me! (and i don't recognize your name, weird)

Your signature has been erased by a mod please reduce it to no larger than 600 x 120.
EdzUp
21
Years of Service
User Offline
Joined: 8th Sep 2002
Location: UK
Posted: 10th Nov 2011 21:44
Yeah I started with DBClassic when all you got was DB1.04 in a Jewel case with a CD . I bought another copy when they officially released it with a manual etc and I also got DBPro and the 3d Game Maker which I helped test (im in the manual of that one ). I started with DBClassic waaaaay back in 1998 IIRC and I spent a year writing Star Flight 2000 which was posted on the old forum at different stages of development (yes there was another forum before this one). When this forum came to be Star Flight 2000 was rather feature complete there were only some things that required completing unfortunately random errors plagued the build. Its due for a complete rewrite BUT atm I dont have the time to do it.

So yes I have been here waaaaay longer than quite a few people, seeing as I started in the old forum not this one

-EdzUp
Graveyard Dogs
DarkDISCUSSION
12
Years of Service
User Offline
Joined: 6th Jul 2011
Location: Ft Madison, IA
Posted: 12th Nov 2011 21:16
@EdzUp: Since when did you care about DarkBASIC?
http://www.blitzbasic.com/Account/showuser.php?id=26

Aren't keygens illegal?

Kind Regards,
Captain Wicker
http://captainwicker.webs.com/
EdzUp
21
Years of Service
User Offline
Joined: 8th Sep 2002
Location: UK
Posted: 13th Nov 2011 00:56 Edited at: 13th Nov 2011 09:47
@darkdiscussion: having been here for a short while like yourself you have missed the flamewars that come from both camps, yes i use blitz as well but i also use dbpro. To my knowledge there is no rule that says i cant so i choose to, blitzmax has cross platform support so i use that and dbpro allows dx and shaders for testing and prototyping.

FYI I use the language that suits the task after all why should we be tied to one language, we dont have to be language fanboys. Real programmers identify what needs doing and a tool (which is all a computer language is) that enables us to get the task done.

Also captain wicker your also over there too???

Keygens are only illegal if used to circumvent security on products you buy its not illegal to make one for your own personal use so you can send paying customers keys

-EdzUp
Graveyard Dogs
DarkDISCUSSION
12
Years of Service
User Offline
Joined: 6th Jul 2011
Location: Ft Madison, IA
Posted: 13th Nov 2011 21:10
I rather use DBPro for everything and AppGameKit for cross platform.
Quote: "Also captain wicker your also over there too???"

Yes I was/am over @blitzbasic.com too but love the game creators forums because I seem to get more respect here.
So what games of yours were made in dbp?

Kind Regards,
Captain Wicker
http://captainwicker.webs.com/
EdzUp
21
Years of Service
User Offline
Joined: 8th Sep 2002
Location: UK
Posted: 13th Nov 2011 23:15
Early star rogue builds were made in DBPro if you actually took the time to trawl my posts, what games of your were made in DBPro or any language for that matter?

-EdzUp
Graveyard Dogs
Dan at DGrafix
17
Years of Service
User Offline
Joined: 1st Jul 2006
Location:
Posted: 14th Nov 2011 13:32
Quote: "I seem to get more respect here."

Do you ?
http://blitzbasic.com/Community/posts.php?topic=96302
http://blitzbasic.com/Community/posts.php?topic=96281

Seems to me you are winding people up to be honest.

Writing a keygen is not illegal at all I have written some myself. Another example of making sensationalist statements of things you know little about.


www.d-grafix.com TED PRO Terrain Editor
DarkDISCUSSION
12
Years of Service
User Offline
Joined: 6th Jul 2011
Location: Ft Madison, IA
Posted: 14th Nov 2011 15:43
Quote: "Early star rogue builds were made in DBPro if you actually took the time to trawl my posts, what games of your were made in DBPro or any language for that matter?"

Oh, I'm still working on a few at the time. The help you can get by posting in a forum is unbelievable. Just think if you ever had a problem with your code or figuring out how to work things within DB/DBPro I can always count on someone helping me out in these forums.

Quote: "Writing a keygen is not illegal at all I have written some myself. Another example of making sensationalist statements of things you know little about."

True but I didn't know that.

It is nice to have a lot of good people on the same forum though. In fact I remember a few things from http://www.darkbasic.co.uk/ too but that was a long time ago. I used to write games with the GDK but again found it too challenging along side C++. So now of course I'm using BASIC to create a few simple programs just until I get the hang of it. What started this feud anyway? (DB vs BB) It sounds really strange to me.

Kind Regards,
Captain Wicker
http://captainwicker.webs.com/
EdzUp
21
Years of Service
User Offline
Joined: 8th Sep 2002
Location: UK
Posted: 14th Nov 2011 17:11 Edited at: 14th Nov 2011 17:12
It all started with the release of both 3d languages, every language imaginable has their fanatical fanboys, to me its all irrelevant as each language has its merits and uses. I just pick the language I think is suited to any particular task be it C++, Blitz, DBPro or Assembly.

One thing though, if you want to do personal attacks do it via email as posting all over the forum will get you a ban pretty quick.

-EdzUp
Graveyard Dogs

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