I'm learning slowly but surely by reading the forums. My CO-designer has already got his copy of DBPRo and is having fun. I personally, while I wait, want to know if its possible for DBPro to handle higher network functions that would allow multi-player. IF any is possible at what levels? FPS for 2,4,8, 64? Allow the way to clustering with Hundreds of players. While realisticly UT's engine is sweet how many of us budding developers have the 10,000 dollars for the engine and UT2K4's engine with vechiles and flight will probably be REALLY expensive.
Thanks
ShadowDragon
www.spaceconquest.net
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