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FPSC Classic Product Chat / Wheatley Studios - Multiplayer Level Design Services

Author
Message
Wheatleyy
15
Years of Service
User Offline
Joined: 1st Jan 2011
Location: Look to your right...
Posted: 8th Nov 2011 19:25 Edited at: 8th Nov 2011 19:37
Wheatley Studios Presents: ONLINE/ MULTIPLAYER MAPS

Hey all! We are now providing an all new service for you! It is named “Multiplayer Map Creation.” Jazzy name huh? Anyway, we are now doing multiplayer maps to your specifications, wants, needs and anything else that you want us to include. It involves us creating them for you as well as any models that are needed or media such as game menu’s or launchers.

Why?
Well... I was thinking, often people release an FPSC game without a multiplayer feature or they do not even consider them. However, with this service, we can make the maps for you with no effort for you Any questions, post below.

Video
Coming soon!

Features
- Full map creation including characters, models, weapons and sounds.
- Menu creation
- Launcher for your game with map selection and game type.
- Anything else you desire and require...

Pricing
For a 100% certain quote, please email the amount of maps you require, a general size of these maps and their unique content/ reason for being as well as any extras.

For a rough estimate see below:-
1 Map - £5.00
2 Maps - £10.00
3 Maps- £13.00
4 Maps- £15.00
5 Maps- £20.00
*** PLEASE NOTE THESE ARE ONLY ROUGH ESTIMATES AND COULD DIFFER DEPENDING ON REQUIREMENTS***

Portfolio
A "Launch" themed map for the guys at JackM Games!


Ordering
Email [email protected] with... ( * = Required )
- Your name*
- Your company
- Amount of maps needed*
- Attach a video/ demo of your game*
- A detailed description and name for each map*
- Any other useful information

Payment
Sold through paypal. A link will be sent to you once your maps have been made with a link to a purchase button with your price on. Upon confirmation that you have completed your purchase, your maps will be sent via email or uploaded to a server (that’s your choice)

Any questions?
Feel free to comment below and/ or email me at [email protected]

Wheatleyy
15
Years of Service
User Offline
Joined: 1st Jan 2011
Location: Look to your right...
Posted: 8th Nov 2011 19:26
Oh, also your thoughts on the idea would be great! Thanks!

Zwarte Piet
16
Years of Service
User Offline
Joined: 25th Dec 2009
Location:
Posted: 8th Nov 2011 19:34
Sounds Great, let me know if you need any help.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models" me "If you don't make it don't post it"
Slayer267
15
Years of Service
User Offline
Joined: 6th Sep 2010
Location: Non of your beez wax
Posted: 26th Nov 2011 03:50
Hmm... Can you do stores?

EPIC HELP! EPIC PWNAGE

www.Carnageproductions.webs.com
TheDesertEagle
14
Years of Service
User Offline
Joined: 7th Jul 2011
Location: Canada - Who knows where else???
Posted: 26th Nov 2011 04:27
Nice if i had. Euros

Joey-May god have mercy upon my enemies, because I won't.
Favourite Game-Call Of Duty MW2
Bugsy
17
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 26th Nov 2011 04:33
I'm not impressed with the posted screen, but I know WWC would be better with a multiplayer campaign, so I've got a few questions.

1. will you please show some more examples of your work?
2. if multiple maps are made, will the game be built with fpscip so it can stand alone as a multiple-map multiplayer game?

JRH
19
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 28th Nov 2011 10:48
Do you only use FPSC? I actually need some large maps built, and the high number of polygon used by segments won't cut it.

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