Hi ! So my problem is : >>>Z SORTING<<< . As you know , i'm working on a free particle engine for dbpro called SPARK wrapper.
The new (1.2) version which isn't public yet has lots of improvements + addons + features and it could be a professional particle engine for dbpro !
The new .xml and .spk saver allows you to save particle systems easily and load them back in only one command and use them in you game , not to mention i already have more than 15 game ready systems saved and included in the new 1.2 version as a "gift" including rain , smokes , fire , explosions , magic spells , muzzle flashes , bullet hits
But i ran into a really really annoying problem that i just can't fix !!! Individually rendered DX9 elements (quads ,pointsprites , lines ,etc) ARE NOT VISIBLE BEHIND GHOSTED OBJECTS !.No matter how hard i tried to fix this i just can't find a solution for this , no matter how/which render state i set , the particles "does not exist" for dbpro.
Yeah i know i can disable object zwrite , but thats just not the right solution. Tried "set global object creation" not worked either.
So is there any hope that developers add some "help" for third party plugin developers to the next release ?! Any help or even a tutorial would be great on how to fix this issue
Or any other advice/help are appreciated !
Thanks !